3D
Steampunk Interior
SOFTWARE: Autodesk 3DS Max
A busy, packed interior environment depicting the setup of a time machine.
Reference: Concept art by Nydia Ni
Kelan's Puzzle Main Character (Boy Avatar)
SOFTWARE: Autodesk 3DS Max, Nomad Sculpt, Substance Painter
Process followed to create a controllable player character for my game 'Kelan's Puzzle.' The model underwent further optimization through retopology and was deliberately maintained in a flat-shaded style.
Base mesh sculpt
Box modelling
High-poly model
Retopology
Creatures of the Forest
SOFTWARE: Autodesk 3DS Max, ZBrush, Substance Painter, Blender, Procreate
Fictional creature designs.
3D Props
3D models crafted for environmental visualization and game design.