GAMES

3D

Steampunk Interior

SOFTWARE: Autodesk 3DS Max

A busy, packed interior environment depicting the setup of a time machine.

  • Reference: Concept art by Nydia Ni

Kelan's Puzzle Main Character (Boy Avatar)

SOFTWARE: Autodesk 3DS Max, Nomad Sculpt, Substance Painter

Process followed to create a controllable player character for my game 'Kelan's Puzzle.' The model underwent further optimization through retopology and was deliberately maintained in a flat-shaded style.

  • Base mesh sculpt

  • Box modelling

  • High-poly model

  • Retopology

Creatures of the Forest

SOFTWARE: Autodesk 3DS Max, ZBrush, Substance Painter, Blender, Procreate

Fictional creature designs.

3D Props

3D models crafted for environmental visualization and game design.