3D
Steampunk Interior
SOFTWARE: Autodesk 3DS Max
A busy, packed interior environment depicting the setup of a time machine.


Reference: Concept art by Nydia Ni







Kelan's Puzzle Main Character (Boy Avatar)
SOFTWARE: Autodesk 3DS Max, Nomad Sculpt, Substance Painter
Process followed to create a controllable player character for my game 'Kelan's Puzzle.' The model underwent further optimization through retopology and was deliberately maintained in a flat-shaded style.




Base mesh sculpt






Box modelling

















High-poly model



Retopology











Creatures of the Forest
SOFTWARE: Autodesk 3DS Max, ZBrush, Substance Painter, Blender, Procreate
Fictional creature designs.
3D Props
3D models crafted for environmental visualization and game design.


































